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14 September, 2017

The Grand Theft Auto Retrospective Part 1

Ps4 Mod Controllers Xbox One Modded Controllers Playstation 4 Rapid Fire Controllers Call Of Duty Xb1
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The Grand Theft Auto Retrospective Part 1
The Grand Theft Auto Retrospective Part 1
Join us as we look at the history of one of the most popular game series of all time, Grand Theft Auto. As well as offering the best modded controllers for Xbox, PlayStation, and PC. We are also huge gamers and that is why we are looking back at the origins of GTA!
Grand Theft Auto (1997-1999) PlayStation, PC, GameBoy Color
It may surprise you to know this, but the first Grand Theft Auto game was made by a small studio in Dundee, Scotland. This studio would eventually go on to be known as RockStar North. But back then they were more famous for their series Lemmings.
Anyway, the first game in the Grand Theft Auto game caused quite a stir. You played the role of a guy trying to make his way in the world of crime. You would get to go between three main cities with each one requiring you to do certain missions and tasks for the local crime lords. You need to get points and money as this is what is going to unlock more missions and other parts of the city. When you think about it the original Grand Theft Auto had a very arcade feel to it.
While you can do missions. A huge part of the appeal of Grand Theft Auto was that you could go around and just pretty much do what you want. You could steal a ton of cars, kill random people, go on the run from the police and in general just cause all kinds of chaos!
The original game as a rather simplistic top down view which allowed the game to even be ported to the GameBoy Color in 1999. It is crazy to see how far the series has come with how realistic the series is now on PS4 and Xbox One. It may be simple, but there is still a lot of charm in the first Grand Theft Auto game.
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The History Of BioShock Part 1
The History Of BioShock Part 1
Here at Mods “R” Us we are all about our epic modded controllers for PlayStation, Xbox, and PC. But today we are starting a new series looking at the underwater city and the city in the sky of the epic BioShock series
BioShock (2007) Xbox 360, PC, PlayStation 3
BioShock received a lot of attention during its development as it was seen by many as a spiritual successor to the epic System Shock series. While these comparisons may have been what sparked peoples interests initially, the underwater city of Rapture and the fantastic story are what really hooked gamers.
BioShock is a story driven first person shooter where you play the role of a man who has crash landed in the ocean. He finds his way to a lighthouse that is a bathysphere which transports him to the incredible under water city of Rapture. The game is set in the 1960’s and Rapture was created by a man called Andrew Ryan who wanted a utopia at the bottom of the ocean, free from the “legal” restrictions of the world.
Rapture would eventually fall and become a place that is full of messed up people known as Splicers. These Splicers were created by messing with ADAM which was something found in sea slugs which would allow a person to alter their DNA and give them powers like fire and ice. These powers are a huge part of BioShock and you will learn new ones as you progress through the game. This along with the weapons that you get, give the game at first glance a typical first person shooter vibe.
Along with Splicers players would have to deal with Big Daddy’s and the children they protect, who by the way you can either save or harvest. Which you do will alter the ending you get.
But calling BioShock just another first person shooter is doing it a huge disservice. It is a story driven masterpiece that makes you want to know, who you are and was getting to Rapture an accident?
The first BioShock was a huge success and one of the major hits on the Xbox 360, it was then later released for the PlayStation 3 as well. For many, this is still the best game in the BioShock series.

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